![]() ![]() It flattens for the turn-based battles but they still look lovely. Songs of Conquest plays around with that same 'pixelated 2D but also 3D' look, so it surprises you with a feeling of depth when you expect none. The comparison that keeps coming to mind is Octopath Traveler. There's barely a turn that goes by without the game rewarding you, at least to begin with, and it feels wonderful.Īnd it looks wonderful. And the thrill of wandering around a map, scooping up treasure like a frenzied child at Christmas, is giddying. You know exactly how to play it even if you don't understand the game's specific nuances yet. It's all very familiar, which is part of the game's charm. Note the attention to detail, particularly in the animations, which are deliberately staccato but still detailed enough to evoke a great sense of movement and character. Watch on YouTube A handy montage of gameplay footage from Songs of Conquest to mark the early access launch. And to do it all, you'll need resources either collected from around the map or earned, turn-by-turn, by buildings of your own. You can also grow troops yourself in towns you build, which aren't on a separate screen as in Heroes of Might and Magic (and I think Age of Wonders? My memory deserts me), but laid out on the map itself. On the map, you find treasures and buildings to interact with for troops or buffs. Songs of Conquest is a game about steering a fantasy hero around a map while building their army, then fighting in grid-based, turn-based battles. But those two comparisons nail exactly what Songs of Conquest is, and I love them both. ![]() Was it Heroes of Might and Magic then, he asked. A colleague summed it up best when he wandered over to watch me playing and asked if this was Age of Wonders. Availability: Out now in early access on Steam, GOG and Epic for £25Ĭaveat: I am exactly the game's target audience.It's in the music, the look, the feel - I love a game that plays with real zip and this does. You can feel that sense of quality oozing through as soon as you load it up. Sometimes you know the moment you play something that it's a belter. ![]()
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